History of Green point:
- There is a history of conflict within Green point, between the first dutch settlers and the native Indians. Burning farms and murdering children.
- The majority of transport was by boat and most of the settlement was involved with the water.
- In the 19Th century the area became industries and specialised in shipbuilding
- Towards the end of the 20Th century, residential area were starting to be created from the old industrial buildings
- Creative arts was becoming recognised in the area around the same time
- This increased the rent to make in one of Brooklyn's highest rental areas
- Recent years have brought about a building proposition to introduce ~16,700 new residents with cheaper market rate housing
Our Possible Scenario:
The year is 2000, with the increase of rent throughout Green point, most people are leaving for cheaper areas, or are trying to survive out on the street. A new development was promised by the council to produce a new area at the waterfront to accommodation some of the homeless with cheaper market rate rents. The problem is that the development was rush and has stalled in progress halfway through construction. The people from the street have seen the new development as built for them and ,despite the council and police's attempts to keep them away, they have settled in the half built market rate apartments.A majority of the homeless were involved with the growing arts scene in the area until the price rises and had stuck around because they thought the area had promise.
As an industrial area with a shipping history, it was still being used as a port, although a lot smaller than neighbouring ones, this made it a prime target from drug importers and the arts community wasn't objecting.
Our Story:
Follows a squatter who wakes up in his apartment (maybe introduce a cut scene) then explores the building from inside out, something a little different from what would be expected from the project outcome.Narrative:
Set on a rainy night. Our persona (technically the player, creating a linked experience of the building model) is woken up by a knock at the door, hearing his mate asking if he's awake. He rolls off the damp mattress lying in the middle of the room, crooked, flicks on the lamp next to him. A empty room, fridge a one end, couch at the other, is revealed by the flickers light. He heads for the door, but opens it so see no one there, he looks around puzzled and continues out the door, leaving it open behind him.The persona is then allowed to walk around from his apartment, being lead by noises of people, laughing, smashing windows.
From inside to outside the extend of completion of the building is reveled.
Related links
http://en.wikipedia.org/wiki/Greenpoint,_Brooklyn
1 comment:
Brilliant. That opens up alot of opportunities. Shows what happens when you scratch the surface!
Try dropping a few hints at the analogies between Green Point and the local scene in Sydney Australia on the sly
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